Friday, December 9, 2016

U.S. Department of Education Launches EdSim Challenge to Enhance Student Learning

On November 2, 2016, the United States Department of Education (USDOE) launched the EdSim Challenge, a competition that calls for academic virtual reality simulations that can be used to educate and train students in a particular field of study while also building students’ academic, technical, and employability skills.

The purpose of the challenge is to spark the development virtual and augmented reality educational simulations that merge existing technologies with future technologies with content that provides skill-building opportunities while embedding assessments to determine students’ content comprehension.  According to the USDOE, “students who participate in digital learning simulations for science, technology, engineering, and mathematics (STEM) learning had a 23 percent higher achievement rating than those who do not.”1

The submission deadline for simulation concepts is January 17, 2017.  A panel of judges from multiple disciplines will evaluate each concept based on the criteria outlined in the Challenge’s guidelines.  The judges will select no more than five finalists to proceed to the Virtual Accelerator phase of the competition.  The five finalists will receive $50,000 and mentorship that will help to perfect their concept and to build a prototype.  The Challenge winner will receive $430,000 as well as prizes from the Challenge sponsors.

To learn more visit the EdSim Challenge site: